Mastering in Logic Pro X is absolutely possible, even with just stock plugins!
- How To Slow Down Audio Logic Pro X10
- How To Slow Down Audio In Logic Pro X
- How To Slow Down Audio Logic Pro Xp
After your hardware is set up and connected to your computer, you must select the hardware in Logic Pro Preferences. To choose your audio input and output devices: Choose Logic Pro X→Preferences→Audio. Click the Devices tab. On the Input Device and Output Device drop-down menus, make your selections. You can choose separate input and output.
Many get lost though. Not because they don't know, but because they don't know what they are aiming for. Perhaps you can relate.
This article should help you get going, so you can confidently make great sounding masters for your music.
- Its simple to create in Logic Pro X and can save you a lot of time instead of inserting a plug in to create the same effect. All you have to do is make a volume fade where you want the effect, Right click in the fade area and choose ‘Slow Down'.
- In order to slow down playback while keeping the sound, you need time stretching and fortunately, it happens to be a basic feature of Audacity. To slow down audio playback with time stretching in Audacity, just read the following steps: Step 1: Make sure that you have the latest version of Audacity for maximum sound performance.
- Select one of the audio (not MIDI) regions in your project. Then, in the Region Inspector, expand the 'More' section and click on 'Fade Out' and change it to 'Slow Down'. Double click the zero and type 250 into the field next to 'Slow Down' and press Return. Congratulations, you did it!
- Pro Tools option 1: Mute the Channel. Pro Tools Option 2: Enable Low Latency Monitoring Mode. Disabling Software Monitoring in Logic Pro X. Disabling Software Monitoring in Cubase. Minimizing or Avoiding Latency in the DAW: Don't Load UAD-2 Plug-ins in the DAW Until Mixing.
I've broken it down into a series of actionable steps.
1. How To Prepares Your Mix(es)
There are many articles and cheat sheets out there that tell you things in absolutes like needing 6 dB of headroom and such.
In digital, that's not so important. All you need to do is make sure you have a great mix and that it's not clipping.
Now, knowing if your mix is great is a big challenge in itself. If you are confident, then just bounce it, and master it in a brand new session another day with fresh ears. Give your brain time to forget about it for a bit.
You might even to choose to take up to a week between mixing and mastering the same song, without once listening to the mix in between. Your call.
With regard to peak headroom, here is an article I wrote about it. The gist of it is that it doesn't matter, as you can adjust gain in the mastering session anyway. Just make sure there is a healthy amount of dynamics in the mix that is suitable for the music.
If you would like a general guideline, around 14 dB of difference between peak and RMS in the loudest moments in the mix is a good place to start. Peak headroom (space between peak value and 0 full scale) doesn't matter so much.
2. Calibrate Your Mastering Level
This bit is huge. Measuring EQ, dynamics, and loudness are not things you can rely solely on meters for. However, they can (and will) work as a supplement to your hearing, but nothing more than that.
This is why it's ever so important to calibrate your mastering level and stick to it. I wrote an easy-to-follow guide on how to do that using simply your ears, your amp/speakers, and Spotify.
3. Gain Stage Your Reference Track(s)
Now that you have set up your monitoring level, you may also choose to use a reference track in the mastering session.
There is only one tip you need to know about using reference tracks…
Turn them down (or up) to your mastering level!
That way, there is no loudness bias between your master and the reference track.
The easiest way to do this is to use a gain utility on the reference track until it's playing back at your mastering level. Do this by ear and make adjustments along the way so that comparisons are always fair.
Remember, a slight difference in loudness also equates to a difference in how we perceive dynamics and frequency balance (EQ). It's just a psychoacoustic reality we have to deal with.
Want to learn more? Check out our Mastering in Logic Pro X Course.
4. Set The Ceiling
As you probably know, a limiter is very much a usual suspect in your mastering chain. Not because it makes things louder (because they don't) but because they allow you to adjust the gain of the track whilst retaining a peak ceiling. This means that if necessary, we can make it louder without clipping. This is the true purpose of a peak limiter.
Now, what I am going to advise here is to use Logic Pro X's Adaptive Limiter. Load it as the final plugin in your chain and set the ceiling to -1.0 with True Peak Detection turned on.
How to play fortnite free. Now it's set up, you don't have to look at it again. You probably want to make sure it's not applying any extra gain by default, so make sure the gain dial is at 0dB.
5. Find Loudness
This where we start to work backwards, at least as far as the order of plugins in your chain is concerned.
Before, I mentioned how playback volume has a huge bearing on how we perceive frequency balance and dynamics. This is where we work to minimise that variable.
Earlier, I shared this article on how to set up your monitoring level.
Now that's done, it's time to raise the mix to your playback level. You can do this by ear now, slowly turning up your mix via a gain stage before the limiter, until you start to feel it's loud enough for listening purposes.
6. Problem Solving
Now that you are close to the goal, any issues with regard to dynamics and EQ will start to make themselves apparent.
Now you can work your way back into the chain, tackling these specific issues. Such issues could be unbalanced frequencies, dynamics, or distortion at the limiter's ceiling.
Use the tools at your disposal to solve the problems. If there are no problems, have the courage to believe that and move onto the final step.
7. Bounce/Export
This is where you actually create the master files. Simply use the Bounce command in Logic Pro X and select the appropriate formats for where you want to submit your music.
Tip: If you are uploading your music to an online distributor or Soundcloud, definitely use WAVE (.wav) as your format. The platforms will encode it to their chosen lossy format (MP3, AAC, Ogg etc) on their end.
Tip: Dither your master. Don't worry so much about which dither. Any dither is better than truncation distortion!
Want to learn more? Rich casino review. Check out our Mastering in Logic Pro X Course.
Happy mastering!
There are many tools in Logic Pro X, but few are as important as the Fade Tool.
Because whenever you have an audio region, 99.99% of the time you'll want to use fades.
Fades exist to save our music and projects from nasty surprises. Sometimes when you're working, you might notice a weird pop or click erupt in your song.
But what is that pop or click? Where did it come from? You sure don't remember playing any weird noises!
Popping and Twitching
Pops come from bad edits. A bad edit is when you trimmed just a little too much off of your audio region.
But it could also be something far sneakier. Like the initial breath before the singer started singing. Or fret noise from the bass player.
A noise that's so quiet it's hard to actually see visually.
What causes the pop is when your track goes from complete silence to abruptly playing audio, without any sort of gradual lead up.
Fades for Days
A fade introduces a gradual ramp from no audio to some audio.
Fades protect our audio with their natural glide. https://caislavenos1987.wixsite.com/torrentnational/post/how-to-repair-external-hard-drive-mac-disk-utility. A fade at the beginning of an audio region is the Fade In.
But it's also important to include a fade at the end of the region as well. Pops and clicks are just as likely to occur as the audio is trailing off and the region abruptly stops.
The fade at the end of a region is our Fade Out. That's when we fade from some audio to no audio.
Easy, right?
But too often home engineers and producers fail to throw a fade on their audio regions. And nothing screams amateur more than missing fades!
Enter: The Logic Fade Tool
Thankfully, fading in Logic is almost too easy.
There are several ways to use the Logic Fade Tool. But like the Lord of the Rings, there's one way to rule them all.
How To Slow Down Audio Logic Pro X10
Have you gotten started with Click Zones yet? Trust me when I say you'll love Logic Pro X about 100x more when you do start.
Here's what to do: Widsmob montage 1 3 – stunning mosaic photographs patterns.
- Go to Logic Pro X > Preferences > Advanced Tools
- Click Show Advanced Tools
- Click Enable All
- Click on the General tab in the Preferences
- Click on Editing within the General tab
- And enable Fade Tool Click Zones in the Pointer Tool in Tracks Provides: section
- Click on Editing within the General tab
Bam – you're off to the races.
Now bust out an audio region. If you'd like, open the Apple Loops library by hitting key command O. And drag in the first blue Apple Loop you see.
At this point, all you need to do is hover your mouse over the top left or right corner of the region. Your mouse cursor will turn into a line with two arrows sticking out of it.
Click and drag like so:
And now you have your first Fade!
You can even select several regions and adding a fade to each at the same time!
Ain't it a beautiful thing?
Crossing the Gap
Expanding the Fading Horizons
Fades aren't just for protecting tracks though. They're also used for creative reasons as well.
Oftentimes producers use fades to gradually introduce a new instrument. And the shape of the fade can totally depend on how you want that instrument to come in.
Thanks to Click Zones, adjusting the length and curve of a Fade is no biggie.
You already know you can drag a fade out to a length that suits your style. But by hovering your mouse over the middle of the fade you created, you should see a new version of the Fade Tool.
This tool adjusts the curve of your fade. Just click and drag to the left or right to change the curve:
You could also choose the Fade Tool as one of your mouse tools. Simply go to the Mouse Tools in the Arrange window's menu bar:
Or by using key command T to open the Mouse Tools:
Click Zones are by far the best way to access the Fade Tool though. Personally, I almost never dig into these menus.
How To Slow Down Audio In Logic Pro X
Speeding Up & Slowing Down
But wait! Not only can you adjust the length and curve of your fade, but you can also have your fades speed up or slow down How to transfer files using usb cable. your audio.
I love using fades for that special effect touch. Sometimes a speed effect can really make a song pop.
To access the fade effect, hold Control and click, or use the right mouse button to click on your Fade:
And then click Speed Up or Slow Down.
Your fade will change from white to pink, and the fade will now introduce the special effect.
'But What If I Need Finer Control Over My Fades?'
Sometimes we all want to have some detailed control over our fades. Oftentimes I like to set my fades to a specific value to keep things uniform.
The Region Inspector is home to all things specific. If you don't have it open, use key command I to find it:
And open the top bar that says 'Region' by clicking on the triangle next to it:
How To Slow Down Audio Logic Pro Xp
And in the More tab, you'll find your fade controls:
From here you can do everything we've done. You can adjust your fade lengths, curves, and even the speed effect or style.
I tend to set all my fades and cross-fades to '5,' unless I have a region that needs a more specific fade.
Conclusion
The Logic Fade Tool is a protector and innovator of audio. When you use the fade tool, you can prevent weird pops and clicks, or create special effects.
You can access the Fade Tool by either:
- Enabling Fade Tool Click Zones
- Using the Mouse Tool Menu, or
- Using the Region Inspector
And that's another reason why Logic Pro X rules 😉
Got an opinion? A Logic question? Let us know in the comments below!